Mouse Sensitivity: This slider determines the level of responsiveness of the mouse to your movements. At the very least make sure to update your graphics drivers to the latest available version. The added realism and aesthetic value of this effect must be weighed against the hit some systems will take when enabling it. This is for those who prefer a more traditional RPG interface for combat. Here are the. In practice Blur Effects are not used frequently in the game, so disabling this setting will not have a major impact on visual quality. If playback doesn't begin shortly, try restarting your device. When VSync is Off, you may experience a phenomenon known as 'tearing' - portions of the image temporarily appear to be out of alignment. report. Compare the Far screenshot, which has the highest level of detail, with Minimal which has the lowest - the most significant difference is in the foliage. This thread is archived. TW2 is incompatible with traditional Anti-Aliasing such as that forced through your graphics card's control panel. Look at Geralt - with SSAO there is shadowing around the edges of his face which add more depth; similarly, look under his right arm and you can see there is soft shadowing which increases the perception of the curve of his torso. 2 years ago. The screenshots above demonstrate the impact of changing this setting. save. The graphics settings I'm running is medium with a few tweaks towards high. would a PNY - GeForce GT 440 1GB GDDR5 PCI Express Graphics Card be a suitable card for The Witcher 2? In fact no current single GPU setup can run TW2 with UberSampling smoothly at higher settings. Looking at the simple screenshot comparison, you can see that even at Low Spec the graphics are still reasonably presentable. The primary reason to enable Low or High Texture Downscaling would be to reduce any obvious texture loading/streaming as you enter new areas, and also reduce the potential for stuttering and sudden slowdowns as you wander around - especially when combined with an appropriate value for the Texture Memory Size setting below. To benefit from VSync without taking the performance hit, enable Triple Buffering. The graph shows that the performance impact is noticeable but not significant, particularly as rain is not common in the game. In terms of gameplay tips, one very important thing to keep in mind: The Witcher 2 is not meant to be a simple hack and slash game. The variables above relate to the quality of shadows in the game. So you should use both these settings in combination with each other, rather than changing them in isolation. At Medium Spec, some decals will be displayed, and at High Spec more decals will be visible in a scene. At Minimal, much of the distant foliage has been removed. As the screenshots above show, quite clearly when Bloom is enabled the sky glows significantly more than when it is disabled. You can also set a custom LOD Distance level as detailed in the Advanced Tweaking section. Once in The Witcher 2 Launcher menu, select the Options item. You should instead calibrate your monitor using the Display Calibration feature of Windows 7, or use a monitor calibration package/website - see the General System Optimization section for details. 2. A performance graph is not provided, as reducing texture resolution by itself doesn't necessarily result in any significant change in FPS. (Its replacing my current Radeon HD 5450 1g) I havent bought anything yet, can anyone recommend a card that will be able to run it at medium to high settings? The screenshots above provide an example of the Vignette effect. When I installed the game it gave me the option to choose between low, medium, high, and something higher than high. It can also result in additional stuttering whenever you move the camera. Because of the additional GPU processing involved, this effect reduces performance when it is used and is one of the reasons why many people experience slowdowns in cutscenes. You can also set a custom amount of memory to use for this setting as detailed in the Advanced Tweaking section of this guide. You're signed out. It should also be noted that the Ultra setting is not the highest possible image quality in The Witcher 2, as the Texture Memory Size setting can be raised even further past this preset, so too can LOD Distance. 30-35 FPS +) during combat to maintain appropriate responsiveness. NVIDIA HairWorks. I really dont want to spend more then 200, and I would like to keep it around 150. Processor: Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 5000+ or better, Memory: 1GB RAM (Windows XP), 2GB RAM (Windows Vista/7), Video Card: 512MB and Pixel Shader 3.0 (e.g. These variables give you more precise control over LOD than the regular preset levels, and you can also raise them above the normal maximum of 1.2 to further increase detail in the game. chevron_right. © 2021 GIANT BOMB, A RED VENTURES COMPANY. So not sure where the LOW came from. Before proceeding further, make sure you meet the game's minimum requirements as provided below: What follows are full descriptions for the numerous settings available in TW2's built-in Configuration Tool, including screenshot comparisons where relevant to highlight the impact on image quality of changing these settings. You're signed out. First, setting up for owners of video cards from NVIDIA — make sure that the NVIDIA HairWorks settings are disabled: This setting adds realistic hair to the game’s characters. Look in particular at the branches and tree trunks to the near left of Geralt, and you can see they have visibly reduced in complexity and detail, or are entirely missing in some cases, at the Minimal setting. The graph shows absolutely no change in FPS in practice when this setting is disabled - i.e. chevron_left. The aim of this guide is to allow you to better understand and best utilize all of the configuration options available in the game, as well as covering any important advanced tweaks for further customization of The Witcher 2 (TW2). If you dislike the Bloom effect or are struggling for FPS, disable it. Similarly, the tent cloth, particularly the darker roof patches, shows less detail with UberSampling enabled. The aim here is to give you enough information so that you can make an informed choice as to the settings you enable or disable to obtain a balance of visual quality and performance acceptable to you. The graph shows that with Depth of Field - Gameplay disabled, FPS improves slightly. The graph shows that altering Bloom does not have a major impact on FPS. Though difficult to capture in a static screenshot, the shot above shows one instance of the use of blur: when Geralt has taken damage from a trap. The performance impact can be quite substantial, so if adjusting the other settings fails to sufficiently improve your performance, reduce your resolution. The graph shows that when Blur Effects is enabled, framerate may drop slightly when such effects are visible on screen. It is strongly recommended that you do not rely solely on them, and that you individually customize the various settings detailed on the following pages. Go to the game, select the section «Video» and then select the section «Graphics». At None, textures are presented at their original resolution, making them much more detailed, but require more texture memory. Once again it has no impact on FPS, so whether you enable or it not is solely up to whether you consider it a desirable effect to have. As you can see, when Cinematic Depth of Field is disabled, some DoF is still in effect, however Geralt's figure becomes slightly clearer, as do the trees and rocks in the background. You will now see a yellow FPS counter displayed in the corner of your screen. Should be pretty obvious from there, it's video and language settings to open the options you are looking for, and hit the advanced checkbox for more options. If you want to run TW2 in a window on your Windows Desktop, as opposed to taking up the entire screen, then select disabled here. In the following section, we'll go through each of these settings and see how they affect performance and image quality. Importantly, if you change any of the variables in User.ini, then be sure not to change any settings via the Configuration Tool as this can overwrite/reset any of your manual changes to the variables. just use the launcher to open the game, rather than the raw exe. But I’m already going off topic, onward to the guide then. A great many problems and performance issues - particularly stuttering, crashes and slowdowns, can be traced directly to sub-optimal settings in Windows and out-of-date or badly configured drivers. I just finished W1 and downloaded witcher 2. On the next page we look at how to change the detailed settings using the Witcher 2 Configuration Tool. Games. Check your framerate with FRAPS during any lag, and if it's below around 20-25 FPS, you will need to adjust your settings to improve FPS and hence keep your mouse feeling suitably responsive at all times. The Witcher 2 has proven popular with the PC community, such that a range of modifications (mods) have already been released to alter particular aspects of the gameplay and graphics. My framerate is in the 30s most of the time, going up to ~40-50 now and then. Keep in mind that if you change this setting and still have a laggy feel to mouse movements, it is likely due to low performance. This is a relatively subtle effect, and given rain is not a frequent occurrence in The Witcher 2, its impact can be difficult to notice. Almost as important as any in-game setting is the way your Windows installation is configured. If you leave Cinematic Depth of Field enabled and only disable Depth of Field - Cutscenes, the performance and image quality difference will be minimal, so it is not recommended. The available settings are shown below, along with the corresponding maximum amount the game will allocate to storing textures in memory: Remember that all of your graphics card's VRAM can't be used just for storing textures, so it's best not to select a setting which is greater than your actual VRAM amount - this may increase stuttering or hitching, and even cause crashes in some cases. There is no cap on the value for this variable, but be aware that setting a very high value may cause problems - see the Texture Memory Size setting earlier in this guide for more information. The end result is that even if you set Shadow Quality to Ultra, the values in your User.ini file remain equivalent to the Low preset level. The screenshots above show that as sunlight travels through the forest canopy and the bush behind Geralt. 1. Antialiasing (AA), a technique used to reduce the jaggedness of lines in computer graphic, can be enabled in The Witcher 2. FoliageDistanceScale=0.5 MeshDistanceScale=0.7. Disabled prevents any such marks from appearing, which can reduce realism, but can improve performance on low-end CPUs. settings Site preferences Sign out. The extra anti-aliasing effect from UberSampling also smooths out and enhances edge detail further, such as those of the blades of grass, and the tree leaves to the top left. The graph shows that performance improves as LOD is reduced. Difficult QTES: A Quick Time Event (QTE) occurs in certain parts of the game, and requires that you press certain keys/buttons in a particular sequence to succeed. The game still looks beautiful, so I … If you're still experiencing problems, head over to the Official Witcher 2 Community Site as well as the Official FAQ for the current state of play on solutions to known issues. I also tried out Crysis on this machine, and with all settings on High, AA at 2x and rez set to 1080p it ran like a dream. 3. Strange as it may seem, but if the computer and its components do not meet the system requirements of the game, then no control settings in The Witcher 2 will save the day. I can't find a config program anywhere. This process takes no more than a few hours and we'll How do I change the options?edit: I finally found it hidden in the bin file. 1920 pixels x 1080 pixels). It is a visually impressive effect which adds atmosphere and realism to a scene, but it is also a major performance hog.

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